To give the student the knowledge, comprehension and tools necessary to create realistic,
three-dimensional sound generation for virtual reality and multimedia.
3-D sound: Basic principles, overview of methods, history of auralisation. Commercial 3-D
sound systems: Dolby surround, thx, Q-sound, Roland Sensaura etc.
Binaural recording and synthesis: Obtaining correct eardrum sound pressure, headphone
equalisation, HRTF models, HRTF measurements, verification, and implementational
Auralisation: Sound field modelling, room impulse response prediction and auralisation,
verification, implementational issues.
Virtual Reality: Immersion, interaction, multi modal environments, dynamic factors, freefield
and reverberant environments, verification, implementing.
Human Sound Perception and Psychometry: Module 1 recommended, module 2 required.
Fundamentals of Acoustics recommended. Acoustic transfer functions.
Project theme course (